EntwicklerPvPWvW
Entwickler-Tracker: Vorschau der Balance-Anpassungen im WvW und PvP
Ingenieur
Contents
Änderungen in Englisch
Profession Mechanics
Photon Forge
- Autoattack Chain: Reduced power coefficients from 0.6/1.0/1.6 to 0.4/.666/1.066
- Holo Leap: Reduced power coefficient from 1.25 to 0.91
- Corona Burst: Reduced might and vulnerability durations from 8 seconds to 6 seconds
- Photon Blitz: Reduced power coefficient per strike from 0.3 to 0.2
- Holographic Shockwave: Reduced power coefficient from 0.56 to 0.01
Weapons
Rifle
- Hip Shot: Reduced power coefficient from 0.65 to 0.44
- Net Shot: Reduced power coefficient from 0.5 to 0.3. Increased cooldown from 9 seconds to 10 seconds
- Blunderbuss: Reduced minimum power coefficient from 1.1 to 0.5. Reduced maximum power coefficient from 1.76 to 1.31. Increased cooldown from 9 seconds to 12 seconds
- Overcharged Shot: Reduced power coefficient from 1.0 to 0.01. Increased cooldown from 14 seconds to 15 seconds
- Jump Shot: Reduced initial leap power coefficient from 0.3 to 0.1. Reduced landing power coefficient from 2.4 to 1.74. Reduced vulnerability duration from 7 seconds to 6 seconds. Increased cooldown from 18 seconds to 20 seconds
Pistol
- Fragmentation Shot: Reduced power coefficient from 0.4 to 0.266
- Poison Dart Volley: Reduced power coefficient per hit from 0.4 to 0.2. Increased poison duration from 7 seconds to 10 seconds.
- Static Shot: Reduced power coefficient per hit from 0.4 to 0.3
- Blowtorch: Adjusted minimum burning from 4 stacks for 3 seconds to 2 stacks for 6 seconds. Adjusted maximum burning from 4 stacks for 6 seconds to 2 stacks for 12 seconds. Increased cooldown from 12 seconds to 15 seconds
Hammer
- Autoattack Chain:
- Positive Bash: Reduced power coefficient from 0.7 to 0.533. Reduced might duration from 8 seconds to 6 seconds
- Negative Bash: Reduced power coefficient from 1.0 to 0.666. Reduced vulnerability duration from 8 seconds to 6 seconds
- Equalizing blow: Reduced power coefficient from 1.4 to 0.933. Reduced might and vulnerability durations from 8 seconds to 6 seconds
- Electro-Whirl: Reduced power coefficient per strike from 1.2 to 0.68. Increased cooldown from 6 seconds to 8 seconds
- Rocket Charge: Reduced power coefficient per strike from 1.1 to 0.74. Increased cooldown from 12 seconds to 18 seconds
- Shock Shield: Reduced power coefficient per strike from 0.25 to 0.1
- Thunderclap: Reduced power coefficient per strike from 0.8 to 0.45. Reduced vulnerability duration from 8 seconds to 6 seconds
Sword
- Autoattack Chain: Reduced power coefficients from 0.88/0.93/1.5 to 0.586/0.62/1.0. Reduced vulnerability duration from 10 seconds to 6 seconds
- Refraction Cutter: Reduced strike power coefficient from 1.0 to 0.75
- Radiant Arc: Reduced base quickness duration from 2 seconds to 1 second. Reduced bonus quickness duration per 50% heat from 2 seconds to 1 second
Heal
- Static Shock (AED Toolbelt): Reduced power coefficient from 1.0 to 0.01
- Healing Turret: Increased cooldown from 20 seconds to 30 seconds
- Med Blaster (Med Kit 1): Reduced heal coefficient from 0.2 to 0.1
- Medic Gyro: Increased cooldown from 20 seconds to 30 seconds. Reduced pulse heal coefficient from 0.6 to 0.25. Reduced initial heal coeffcient from 0.7 to 0.2
- Reconstruction Field (Medic Gyro Toolbelt): Reduced protection duration from 2 seconds to 1 second
- Coolant Blast: Increased cooldown from 20 seconds to 25 seconds
Utility
- Big Ol‘ Bomb (Bomb Kit Toolbelt): Reduced power coefficient from 2.475 to 0.01. Reduced cooldown from 25 seconds to 20 seconds
- Grenade Barrage (Grenade Kit Toolbelt): Reduced power coefficient per grenade from 0.6 to 0.5
- Super Elixir (Elixir Gun 5): Reduced pulse base heal from 204 to 163. Reduced pulse heal coefficient from 0.1 to 0.05
- Magnet (Tool Kit 5): Increased cooldown from 20 seconds to 25 seconds
- Elixir B: Reduced boon durations from 10 seconds to 6 seconds. Reduced cooldown from 40 seconds to 30 seconds
- Toss Elixir B (Elixir B Toolbelt): Reduced might duration from 10 seconds to 6 seconds
- Toss Elixir S: Reduced stealth duration from 5 seconds to 3 seconds
- Personal Battering Ram: Reduced power coefficient from 1.25 to 0.01. Reduced ammo recharge from 25 seconds to 20 seconds
- Launch Personal Battering Ram (Personal Battering Ram Toolbelt): Reduced power coefficient from 1.5 to 0.5
- Rocket Boots: Reduced power coefficient from 1.25 to 0.5
- Super Speed (Slick Shoes Toolbelt): Reduced superspeed duration from 5 seconds to 3 seconds
- Throw Mine: Reduced power coefficient from 2.0 to 0.01. Increased boons removed from 1 to 3
- Mine Field (Throw Mine Toolbelt): Reduced power coefficient per mine from 0.77 to 0.5
- Surprise Shot (Rifle Turret Toolbelt): Reduced power coefficient from 1.0 to 0.5
- Rocket Turret: Reduced overcharge power coefficient from 2.75 to 0.01
- Thump (Thumper Turret Toolbelt): Reduced power coefficient from 1.0 to 0.01
- Blast Gyro: Reduced power coefficient from 2.25 to 0.01. Reduced might duration from 8 seconds to 6 seconds. Reduced cooldown from 25 seconds to 20 seconds
- Bypass Coating (Blast Gyro Toolbelt): Increased cooldown from 30 seconds to 35 seconds
- Defense Field (Bulwark Gyro Toolbelt): Increased cooldown from 30 seconds to 40 seconds
- Spectrum Shield: WvW will now use the PvP version of the skill (25% reduced recharge over heat threshold)
- Hard Light Arena: Reduced field duration from 8 seconds to 4 seconds. Reduced bonus field duration from 4 seconds to 2 seconds. Reduced cooldown from 45 seconds to 30 seconds
- Prismatic Singularity (Hard Light Arena Toolbelt): Reduced power coefficient from 0.1 to 0.01. Reduced cooldown from 45 seconds to 35 seconds
- Photon Wall: Reduced power coefficient per wall from 1.5 to 0.5
- Particle Accelerator (Photon Wall Toolbelt): Reduced power coefficient from 0.7 to 0.4. Increased cooldown from 8 seconds to 10 seconds
Elite
- Supply Crate: Reduced power coefficient from 1.0 to 0.01. Increased stun duration from 2 seconds to 3 seconds. Reduced cooldown from 120 seconds to 90 seconds
- Sneak Gyro: PvP will now use the WvW version of the skill (60s cd)
- Prime Light Beam: Reduced power coefficient from 3.0 to 0.01. Reduced cooldown from 60 seconds to 40 seconds
Traits
Firearms
- Sharpshooter: Reduced bleeding duration from 3 seconds to 1 second
- Serrated Steel: Reduced bonus bleeding duration from 33% to 15%
- Thermal Vision: Reduced expertise from 150 to 60
- Juggernaut: Reduced might duration from 12 seconds to 6 seconds. Reduced bonus might duration from 20% to 10%
- Incendiary Powder: Reduced bonus burning duration from 33% to 10%. Reduced burning duration from 8 seconds to 4 seconds
Inventions
- Experimental Turrets: Reduced might duration from 10 seconds to 6 seconds
- Bunker Down: Increased internal cooldown from 3 seconds to 4 seconds
- Medical Dispersion Field: Reduced heal share percentage from 50% to 25%
Alchemy
- Hidden Flask: Reduced boon durations from 8 seconds to 4 seconds
- Compounding Chemicals: Reduced concentration from 240 to 75
- Invigorating Speed: Increased internal cooldown from 5 seconds to 10 seconds
- Protection Injection: Increased internal cooldown from 20 seconds to 30 seconds
- Health Insurance: Reduced outgoing heal bonus from 20% to 7%
- Comeback Cure: Reduced regeneration duration from 4 seconds to 1.5 seconds
- Emergency Elixir: Increased internal cooldown from 40 seconds to 60 seconds
- HGH: Adjusted might duration from 2 stacks for 15 seconds to 3 stacks for 6 seconds
- Purity of Purpose: Boon durations have been adjusted as follows:
- Protection, Quickness, Stability, Alacrity: Reduced from 3 seconds to 1.5 seconds
- Resistance: Reduced from 2 seconds to 1.5 seconds
- Fury, Aegis, Retaliation, Regeneration: Reduced from 5 seconds to 3 seconds
- Vigor: Reduced from 10 seconds to 3 seconds
- Might, Swiftness: Reduced from 10 seconds to 5 seconds
Tools
- Static Discharge: Reduced power coefficient from 0.33 to 0.2
- Power Wrench: Reduced cooldown reduction from 33% to 20%. Reduced elite skill recharge from 3 seconds to 1 second
- Lock On: Reduced fury duration from 5 seconds to 2.5 seconds. Adjusted vulnerability from 10 stacks for 8 seconds to 5 stacks for 6 seconds
- Takedown Round: Reduced power coefficient from 2.0 to 0.5
- Kinetic Battery: Reduced quickness duration from 3 seconds to 2 seconds
Scrapper
- Gyroscopic Acceleration: Reduced superspeed duration from 5 seconds to 3 seconds
- Mass Momentum: Reduced stability duration from 5 seconds to 3 seconds
- Expert Examination: Reduced weakness duration from 4 seconds to 3 seconds
Holosmith
- Heat Therapy: Reduced base heal per stack from 49 to 39
- Thermal Release Valve: Reduced power coefficient from 0.75 to 0.1. Reduced burning duration from 6 seconds to 2 seconds